How did you get started in your role?
In the final term of my master’s in interaction design, I decided to skip an internship and apply directly for a full-time role at an innovative agency in the big city. It wasn’t easy. I applied several times before finally getting the chance, and that persistence paid off. I joined as a UI designer, worked on some of Germany’s most popular mobile apps, and learned a lot about UX along the way.
Five years later, I had a strong portfolio and decided to go freelance. I worked closely with startups to shape their MVPs and found myself wearing more and more hats, which sparked my interest in building my own products.
I’ve always loved exploring new tools. Back at the agency, I was the one leading the implementation of Sketch and Zeplin when most of the industry were still using Photoshop. That led me to create productdesignresources.com, which later became Toools.design, as a place to collect and share the best tools for designers, always on the hunt for the next Sketch or Figma.
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